Nothing between the rider and the open sky
Sky-chasers are Aurelia’s answer to a simple desire. To stand beneath a broken sky and feel as little as possible between yourself and all of it.
They are long, beautiful craft shaped from polished storm-oak, narrow through the center and rising into curved prows reminiscent of an Aurelian shield. Silver runes flow across the wood in delicate lines, quiet while the vessel rests and brilliant the moment an Aurelian steps aboard. There are no sails above the rider, no cabin around them and no wheel beneath their hands. A sky-chaser leaves them standing in the open air with nothing but storm-oak beneath their boots and the whole kingdom ahead.
Then the runes wake.
Arc Energy pours from the rider into the vessel and the silver markings answer in kind. Bastion turns them gold. Flow sends sapphire light racing through the wood. Specter makes white lightning crawl beneath the rider’s feet until the entire craft looks ready to become part of the storm.
The sky-chaser feels the person riding it.
Lean and it turns. Drop your weight and it dives. Rise into the climb and the vessel follows beneath you. Feed more Arc into the runes and it surges forward with enough force to tear the wind apart. There is no steering mechanism separating thought from movement. Balance, instinct, intent and Arc become the language shared between rider and craft.
The awakened runes hold the rider to the storm-oak through rolls, dives and violent changes in direction. Another runic field breaks the worst force of the air without taking the sky away from them. The wind still reaches their face. Hair still tears backward. Cloaks still crack behind them. Aurelians did not build sky-chasers to make flying feel safe and distant.
They built them so flying would still feel like flying.
That is why no two riders make a sky-chaser look quite the same. A Flow rider can skim close enough to the sea for sapphire light to scatter across the water. A Bastion can leave gold burning through the clouds. Leon Tempest drives Specter lightning through the storm-oak until rider and vessel become a white streak between the towers.
Skill matters as much as power. A stronger Aurelian can pour more Arc through the runes, but strength alone cannot teach someone how late they can hold a turn, how sharply they can bank between stone arches, or how close they can pass beneath a dragon before climbing through the space behind its wings. Great riders stop looking as though they are commanding a vessel at all. The sky-chaser simply moves where they were already going.
Cadets race them through Aurora. Knights launch from them into war. Friends take them between floating districts. Brothers and sisters pile aboard for a trip across the city. Riders chase dragons simply because both sides think they are faster. In Aurelia, the same craft that can carry someone laughing through the clouds in the morning may carry them toward a Fracture before nightfall.
Atlas understood their appeal before he ever rode one. As a boy, he watched a sapphire-lit sky-chaser sweep over the ocean, touch the waves and climb away trailing pieces of frozen light. His first response was immediate.
He was going to fly one.
Generations earlier, Aurelian had begun developing the craft around the idea that would remain at the heart of every sky-chaser that followed. The rider should not sit behind walls and watch the sky through an opening. They should stand inside it.
Storm-oak beneath their feet.
Arc light in the runes.
Nothing between the rider and the open sky.
Official website of L. Tempest, Ascendant of Aurora Spire, author of The Heroes of Aurora Arc Academy and creator of the world of Aurelia.